Jack Campbell built his reputation writing military science fiction with the precision of a career naval officer — because that's exactly what he is. His fiction carries the weight of someone who understands command, consequence, and the moral fog of war from the inside. The Pillars of Reality brings that same disciplined thinking to fantasy, constructing a world where the tension between mages and mechanics feels genuinely ideological rather than decorative. His prose is functional and propulsive, never ornate — he trusts plot and character to carry the load. Ad Astra showcases his range in shorter form, where his economy of language shines. Readers who want space opera or fantasy that earns its action beats through rigorous internal logic will find Campbell deeply satisfying. If you've ever wanted military fiction that takes its own rules seriously, he's one of the best working in the genre today.
The Pillars of Reality • Book 5
by Jack Campbell, MacLeod Andrews
Mechanic Mari and Mage Alain have survived assassination attempts and gained followers, but the Storm of chaos born from centuries of enslavement grows ever closer to destroying their world.
Short stories explore humanity's future expansion into space and the challenges awaiting us among distant stars. Campbell examines both technological possibilities and enduring human nature beyond Earth.
Campbell throws a military squad into an alien ambush, forcing them to protect frightened children while trapped in a countryside research station. Claustrophobic tension builds as discovery means death.
When time travelers get stuck in their 15-year-old bodies and other time travelers want them dead, high school becomes literally life-or-death.
by Gardner Dozois, John Scalzi, Jack Campbell, Mike Resnick, Tad Williams, Elizabeth Bear, Mary Robinette Kowal, Robert Charles Wilson, Allen M. Steele, Daryl Gregory, Lavie Tidhar, Nancy Kress, Paul Di Filippo, James Patrick Kelly, David Marantz, Dina Pearlman, Allyson Johnson, Marc Vietor, Ilyana Kadushin, Nicola Barber
Thirteen speculative fiction masters face an unusual challenge: steal a famous opening line from classic literature, then craft an entirely original story around that borrowed beginning.