Tomorrow, and Tomorrow, and Tomorrow cover

Tomorrow, and Tomorrow, and Tomorrow

by Gabrielle Zevin

4.11 Goodreads
(1.4M ratings)

Why You'll Love This

A thirty-year friendship between two people who are almost-but-never lovers, built entirely inside the worlds they create together — and it's about video games, but it's really about everything else.

  • Great if you want: a sweeping, decades-long story about art, ambition, and friendship
  • The experience: rich and immersive — Zevin takes her time, and you won't mind
  • The writing: Zevin layers time nonlinearly, trusting readers to feel the weight of what's missing
  • Skip if: you want romantic payoff — this resists the obvious

About This Book

What does it mean to truly know someone — to create something with them, fail with them, disappoint them, and still return? Gabrielle Zevin's novel follows Sam and Sadie, two people bound together across decades by friendship, ambition, and the games they build together. Their relationship resists easy categories: not quite romantic, not simply platonic, but something rarer and more complicated. Set against the rise of the video game industry from the early 1990s onward, the novel uses that world not as backdrop but as mirror — exploring how the things we make reveal who we are, and what we're willing to sacrifice.

Zevin writes with remarkable structural confidence, moving through time in ways that feel earned rather than clever, and she trusts her characters enough to let them be genuinely flawed without softening the consequences. The prose is warm but precise, and the novel's deep engagement with games, art, and collaboration gives it an intellectual richness that most literary fiction about friendship lacks. This is a book that accumulates quietly — you'll finish it and realize how much it snuck past your defenses.